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	<title>Comments for thatmattbone.com</title>
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	<link>http://thatmattbone.com</link>
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		<title>Comment on on the road by yager</title>
		<link>http://thatmattbone.com/2010/06/on-the-road/comment-page-1/#comment-3153</link>
		<dc:creator>yager</dc:creator>
		<pubDate>Tue, 29 Jun 2010 15:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=249#comment-3153</guid>
		<description>this trip seems like it was pretty awesome ultimately.  what kind of tent did you have?</description>
		<content:encoded><![CDATA[<p>this trip seems like it was pretty awesome ultimately.  what kind of tent did you have?</p>
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		<title>Comment on things I have re-learned so far this week by Elliott</title>
		<link>http://thatmattbone.com/2010/06/things-i-have-re-learned-so-far-this-week/comment-page-1/#comment-3119</link>
		<dc:creator>Elliott</dc:creator>
		<pubDate>Sat, 26 Jun 2010 18:56:23 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=243#comment-3119</guid>
		<description>I concur with each of these.</description>
		<content:encoded><![CDATA[<p>I concur with each of these.</p>
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		<title>Comment on software quality by George</title>
		<link>http://thatmattbone.com/2010/03/software-quality/comment-page-1/#comment-3061</link>
		<dc:creator>George</dc:creator>
		<pubDate>Wed, 23 Jun 2010 06:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=194#comment-3061</guid>
		<description>Look at the average development cycle (simplified):

 [HACK][SHIP]

Is there any question why software quality and testing are such a joke?  I think it has to do something with the software process itself being fundamentally broken.

My two favorite examples of brokenness:  unit testing and 6 Sigma Methods.

Unit testing is great, but so many companies use it as their *only* form of testing.  Great, the function worked, but is the output at the end sane?  Well, that is not what this tool is meant for.

6 Sigma Methods.  Ok, this is my Motorola training coming out for this rant.  For the un-brainwashed, sigma is supposed to be a measure of goodness. Where 0 Sigma = pure crap, and 7 sigma = 0 flaws per million.  For some odd reason, 6 Sigma = 3.14 flaws per million, which is close enough to perfect.  Too bad that when it comes to software, 1 flaw per anything means that your program may be totally hosed.  Or more simply put Almost Perfect is a nicer way of saying Not Totally F&#039;ed.</description>
		<content:encoded><![CDATA[<p>Look at the average development cycle (simplified):</p>
<p> [HACK][SHIP]</p>
<p>Is there any question why software quality and testing are such a joke?  I think it has to do something with the software process itself being fundamentally broken.</p>
<p>My two favorite examples of brokenness:  unit testing and 6 Sigma Methods.</p>
<p>Unit testing is great, but so many companies use it as their *only* form of testing.  Great, the function worked, but is the output at the end sane?  Well, that is not what this tool is meant for.</p>
<p>6 Sigma Methods.  Ok, this is my Motorola training coming out for this rant.  For the un-brainwashed, sigma is supposed to be a measure of goodness. Where 0 Sigma = pure crap, and 7 sigma = 0 flaws per million.  For some odd reason, 6 Sigma = 3.14 flaws per million, which is close enough to perfect.  Too bad that when it comes to software, 1 flaw per anything means that your program may be totally hosed.  Or more simply put Almost Perfect is a nicer way of saying Not Totally F&#8217;ed.</p>
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		<title>Comment on Binary tree traversal in Python with generators by Bragaadeesh</title>
		<link>http://thatmattbone.com/2009/09/binary-tree-traversal-in-python-with-generators/comment-page-1/#comment-1209</link>
		<dc:creator>Bragaadeesh</dc:creator>
		<pubDate>Sun, 07 Feb 2010 17:12:33 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=154#comment-1209</guid>
		<description>http://technicalypto.blogspot.com/2010/02/traversals-in-binary-search-tree.html</description>
		<content:encoded><![CDATA[<p><a href="http://technicalypto.blogspot.com/2010/02/traversals-in-binary-search-tree.html" rel="nofollow">http://technicalypto.blogspot.com/2010/02/traversals-in-binary-search-tree.html</a></p>
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		<title>Comment on palindromes on twitter &#8211; rettiwt no semordnilap by dan</title>
		<link>http://thatmattbone.com/2010/01/palindromes-on-twitter-rettiwt-no-semordnilap/comment-page-1/#comment-1076</link>
		<dc:creator>dan</dc:creator>
		<pubDate>Mon, 25 Jan 2010 15:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=177#comment-1076</guid>
		<description>&quot;To I, Lester&quot; 

    A cotton eve, 
    O, trap! Eden! 
    O, television sad as night. 

    I wonder if senile sirs tell war days, 
    Words selfless, drowsy... 

    A drawl lets rise lines fired 
    [No!] 
    With gin: 
    Sad as &quot;no&quot; is, 
    I&#039;ve let one depart. 
    O, eve-- 
    Not to care... 

    --T. S. Eliot 

(by Jesse K. Rosenthal)</description>
		<content:encoded><![CDATA[<p>&#8220;To I, Lester&#8221; </p>
<p>    A cotton eve,<br />
    O, trap! Eden!<br />
    O, television sad as night. </p>
<p>    I wonder if senile sirs tell war days,<br />
    Words selfless, drowsy&#8230; </p>
<p>    A drawl lets rise lines fired<br />
    [No!]<br />
    With gin:<br />
    Sad as &#8220;no&#8221; is,<br />
    I&#8217;ve let one depart.<br />
    O, eve&#8211;<br />
    Not to care&#8230; </p>
<p>    &#8211;T. S. Eliot </p>
<p>(by Jesse K. Rosenthal)</p>
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		<title>Comment on palindromes on twitter &#8211; rettiwt no semordnilap by dan</title>
		<link>http://thatmattbone.com/2010/01/palindromes-on-twitter-rettiwt-no-semordnilap/comment-page-1/#comment-1075</link>
		<dc:creator>dan</dc:creator>
		<pubDate>Mon, 25 Jan 2010 15:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=177#comment-1075</guid>
		<description>Race fast, safe car.</description>
		<content:encoded><![CDATA[<p>Race fast, safe car.</p>
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		<title>Comment on burn the rope by Mom</title>
		<link>http://thatmattbone.com/2009/01/burn-the-rope/comment-page-1/#comment-229</link>
		<dc:creator>Mom</dc:creator>
		<pubDate>Sun, 22 Feb 2009 14:21:51 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=129#comment-229</guid>
		<description>I&#039;m a hero, I saved them all.  I burned the rope.  Now, I don&#039;t know what I&#039;m gonna to do with the rest of this da-ay!!!</description>
		<content:encoded><![CDATA[<p>I&#8217;m a hero, I saved them all.  I burned the rope.  Now, I don&#8217;t know what I&#8217;m gonna to do with the rest of this da-ay!!!</p>
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		<title>Comment on const id 1 2 by Alex C. G.</title>
		<link>http://thatmattbone.com/2007/12/const-id-1-2/comment-page-1/#comment-216</link>
		<dc:creator>Alex C. G.</dc:creator>
		<pubDate>Sat, 07 Feb 2009 23:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=29#comment-216</guid>
		<description>I was thinking about the same and figured out that it&#039;s synonymous to (flip const), without realizing how it actually works. Which makes me feel stupid, because now it seems like it should have been obvious. 

In fact, it actually amounts to raping binding precedence and const&#039;s type a -&gt; b -&gt; a. It takes two arguments, ignores the third and interprets id of type a -&gt; a as the first, which it subsequently preserves, discarding the second, as you said.

 const id  1  2       
(const id  1) 2       
       id     2 =&gt; 2 

I guess I learned something. Thanks. Heh.</description>
		<content:encoded><![CDATA[<p>I was thinking about the same and figured out that it&#8217;s synonymous to (flip const), without realizing how it actually works. Which makes me feel stupid, because now it seems like it should have been obvious. </p>
<p>In fact, it actually amounts to raping binding precedence and const&#8217;s type a -&gt; b -&gt; a. It takes two arguments, ignores the third and interprets id of type a -&gt; a as the first, which it subsequently preserves, discarding the second, as you said.</p>
<p> const id  1  2<br />
(const id  1) 2<br />
       id     2 =&gt; 2 </p>
<p>I guess I learned something. Thanks. Heh.</p>
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		<title>Comment on lunchtime musings with Dan by Michael Greene</title>
		<link>http://thatmattbone.com/2009/01/lunchtime-musings-with-dan/comment-page-1/#comment-212</link>
		<dc:creator>Michael Greene</dc:creator>
		<pubDate>Thu, 22 Jan 2009 18:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=132#comment-212</guid>
		<description>I pictured that instantly... and it just kind of seemed natural</description>
		<content:encoded><![CDATA[<p>I pictured that instantly&#8230; and it just kind of seemed natural</p>
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		<title>Comment on lunchtime musings with Dan by mandy</title>
		<link>http://thatmattbone.com/2009/01/lunchtime-musings-with-dan/comment-page-1/#comment-210</link>
		<dc:creator>mandy</dc:creator>
		<pubDate>Thu, 22 Jan 2009 14:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://thatmattbone.com/?p=132#comment-210</guid>
		<description>matt bone, i think i have a crush on you.</description>
		<content:encoded><![CDATA[<p>matt bone, i think i have a crush on you.</p>
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